Im a lvl 61 Warrior now (MasterKey, nice to meet ya ), specc´d for PVE, wearing full gordium, 5/8 M-S SL juwelry and a lvl 60 Eximius 2h Axe.
My single target skills are Slayer 6 with DNA and Skull Crasher 5. No other skills are needed when u go full on crit and strength.
My AOE attack skills are Lateral Slash 1, Full Swing Slash 1, FoB 3 (which will be maxed later) and Burning Dash 1.
My Buffs are Wrath Awakening 5, Reckless Attack 5, Iron Physique 5 with DNA, SoB 4 and Fighting Will 5 with DNA.
I also got Terror 3 and Terrified Scream 4 (only way to solo grind later on), 2HWM 5 with DNA and Final Wrath 5 With DNA. Taunt 2 and Charge 1 are filler points for skill mastery needed for higher skills.
Now to the skills:
Burning Dash, the only additional talent for Berserker job, is still bugged atm, means it cant hit critical. Therefore rank 1 is enough, its just another AOE that u can throw in while in party or grinding. I highly recommend to take all aoe skills in, even if the first 2 arent that usefull later on, but u will mainly spam these skills when in any dungeon or in a party that does some decent aoe grinding.
Skull Crasher is the main attack skill, u will always have it on cooldown since the stun is why we survive mobs long enough to kill em. So every tit bit of +damage for that skill is welcome.
Slayer Rank 6 is more a fun skill for highest crits and good damage, but not that important as Skull Crasher.
Why only 2 single target skills?
1.) STR is our main stat, it adds attack power and also critical additional damage. With high STR, your normal auto attack crits deal more damage then SKill crits, which are based on MIND for crit chance, and INT for skill critical additional damage (maybe PVP warriors go for those 2 stats, but for PVE, u want as much damage as possible...).
2.) Any item that increases critical strike chance ONLY works for normal auto attack critical chance. Axes, Crit-Xeons, Juwelry... whatever, every bit of +crit only affects your normal swing crit chance.
3.) Skills interfere with your normal weapon swings. Some animations of skills take longer to perform, which sometimes slows down the fluidness of your normal fast AAs.
To give u an example:
My Berserker got around 22% crit chance and around 8% skill critical chance (selfbuffed). The additional damage that is added to your critical strikes is 13 for skill crits, and 91 (!) for auto attack crits due to high STR. With this chances, it gets pointless to wait for skills to crit, and even with a crit of Skull Crasher 5 for example, my auto attack crits deal more damage. Slayer with its high amount of +damage still got highest crits, 1281 with my axe so far, but with auto attack crits around 1100 damage thats not that much tbh.
So lets summ things up:
The higher your STR gets, the more useless SKills are, except Skull Crasher for the stun and your AoE attacks. Even with a set of full M-M or M-I from secret lab, you will never reach the % chance of normal AA with Wrath Awakening. Thats why you rely on normal attacks later on, the damage is a lot better then spamming skills and getting oom in every fight.
I dont know if that was intended by the Devs when bringing up the warrior class. If i could change my 2nd Job, i would go for Warlord now. With his +dam Buff, a Warlord can easily outdamage every Berserker.
If u plan to skill your Warrior for full PVE, try to let out as many single target skills as u can, and go for full STR and crit for maximum damage.
For PVP, where skills are the most important thing since they ignore Def rate and Mirror Shields of Templar/Shamans, get yourself a good bludgeon, put as much INT and MND (preferable MND tho, for higher skill crit chances) in your gear as possible, and spam skills :P
But for PVE, for the above posted reasons, u wont need any single target skills to get the most damage out of your toon.
I hope i could help those who are new to warriors, and even those who played it for some time now For new player: ROLL A CASTER!! This game is extremly unbalanced atm, and with paper-armor (weird, the name is plate o_O ) you will hit the ground many times later on in this game
UPDATE: We killed Ruinhorn 2 times now, and what ive seen so far, the outstanding gear you can get there will push your STR stats far beyond imagination. That makes it even more useless to go for attack skills later on, weapons with like +57 DEX (a 2h sword that dropped there o_O ) and mixed Xeons with like 5 STR 5 DEX push you even more towards AA based
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