Item Crafting
Comments()Author: From Requiem Wiki Updated: 07-08-2008
Item quality are generally determined by these factors:
Item Level Prefix and Quality Grade can't be changed thourgh item crafting.Item crafting includes item reduction,compounding,reinforcement and revamping. Compounding
Compounding is the process of increasing the strength of your weapons and armor. Through compounding the effective level of an item is increased. This translates into a chance for higher stats (STR, INT, HP Recovery, etc.) and guaranteed higher damage, physical defense, or block defense. The Level and Equipment Mastery prerequisites of an item will never go up through compounding. This means it's possible, for example, to wield the equivalent of a level 40 weapon as a level 15 character. Although compounding can be powerful, it's important to note that it is a gamble. Each time you compound an item there is a chance that you might fail and that the item will be permanently lost. It's generally good practice to have a spare piece of equipment you can fall back on should you lose the one you are attempting to compound. Only Weapons, (Magic) Shields, and Armor can be compounded. Jewelry can never be compounded. Effects of CompoundingThere are five upgrades available beyond the base level that all items start at. Each time an item is upgraded through compounding, the effective level of that item is increased by 5 as shown in this table:
The increase in Effective Level of an item results in two things:
Although the damage and defense of an item is guaranteed to increase, the stats are randomly reassigned with the new higher maximum values and may or may not increase.
Note that compounding an item will result in the loss of previous Reinforcement Xeons applied to that item. Process of CompoundingFirst you must find a
Compounding Components: Compounding Results: Look at the upper right of the image.Two compounding results are choice. Notice that i need a "Simple Revamp Compound Xeon" here. Now if i want to upgrade the "Fortis Robust Upper Armor" i got from the first compounding. This is the compounding window: here i need a "Fortis Robust Compound Xeon".the number of "Simple Basic Xeon" and Process Fee increased. the compounding result is "Amplio Robust Upper Armor". Reinforcing equipment is the process of inserting Reinforcement Xeons into Reinforcement Slots in your equipment in order to enhance particular stats. Any piece of equipment can be be reinforced; jewelry included. The number of reinforcement slots available on a particular piece of equipment is generally equal to it's level/10, rounded down (1 at 10, 1 at 15, 2 at 20, etc.). You may reinforce any combination of Reinforcement Xeons into your equipment. The only restrictions pertain to the type of Reinforcement Xeon used: The effects of reinforcement depends exactly on which type of Reinforcement Xeon you used. A +2 STR xeon reinforced into your helm, for example, will bestow an additional +2 STR in addition to any natural or reinforced STR already present on the helm. A weapon with at least one Reinforcement Slot filled will display a glow around the blade or head of the weapon. The color of the glow is dependant on the type of weapon according to this table:
A level 40 or higher weapon with every Reinforcement Slot filled and with no failed reinforcements will display a glowing rune around the weapon's hilt. (This may instead be the result of four successful reinforcements, regardless of the total number of slots (e.g. 4/5). Verification needed.) It is important to note that if you later compound an already reinforced item, all previous reinforcements on that item will be lost. Reinforcing is conducted through an Item Reinforcement Blacksmith NPC located in the major towns. To begin reinforcing right click the NPC and chose the "Reinforce Item" option. Insert the item to be reinforced into the first slot. Then insert the Reinforcement Xeon into the second slot, and the indicated number of Basic Xeons into the third slot. Take note of the "Chance" of success. After a successful or failed reinforcement the item will appear in your first open inventory slot. Regardless of whether a reinforcement succeeds or fails, the slot you used for that reinforcement will be expended. A failed result will read, for example, "0/1(-1)" if the item initially had 0/2 Reinforcement Slots and now has one failed reinforcement attempt. Unlike compounding, reinforcing an item can never result in the loss of that item.
Compounding Reinforcement XeonsReinforcement Xeons can be compounded to increase the bonuses they apply when reinforced into your weapons or armor. To do so requires any 2 compoundable Reinforcement Xeons, 14 Basic Xeons, and some Lant. The compounding is conducted at an When compounding xeons together, the order in which they are inserted into the Compounding Window will determine what sort of xeon you end up with. The primary slot and will always bestow it's full effects on the final compounded xeon. The second slot will bestow roughly one third to one half of it's effects on the final compounded xeon, depending on the particular xeon used. This table shows the results of compounded Reinforcement Xeons when used in the secondary slot of the Compounding Window.
Example 1: A +2 INT xeon in the primary slot and a +15 MP xeon in the secondary slot will produce a Reinforcement Xeon that gives +2 INT and +5 MP. Item ReductionItem Reduction is the way you get the basic compounding materials Basic Xeon. You can reduce any item that have the [Reduceable] tag in their tooltip to "Simple Basic Xeon".Find a
Notice the "Estimated Amount".Here it is 5,you rarely get that amount.here i can get 1-5,if fail that will be 0.unlucky i got 1 at the end. Compounding Basic XeonsBasic Xeons can be compounded to increase their Grade to the next highest grade. You need go to a Basic Xeon compounding is conducted at an Item Compound Blacksmith NPC. Insert 10 Basic Xeons into the primary slot and 10 Basic Xeons of the same grade into the secondary slot. Success yields 10 Basic Xeons of the next highest grade. Failure results in the loss of all materials.
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